The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
This GitHub repository contains the resources and code for the tutorial Importing and Animating 3D Models from Mixamo in Unity. The purpose of this repository is to provide users with a practical ...
In this tutorial, originally published on the Sketchfab blog as "Sketchfab Archvis workflow based on Vray baked textures," Tarek Adhami guides you through the full workflow required to take your 3D ...
Capcom’s Seth Killian has talked up the benefits of 3D character models over traditional 2D sprites, citing increased audience and expedited development. "I definitely think it’s been a benefit in so ...
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