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LaMothe, mathematician and computer scientist and author of the immensely well-received Tricks of the Windows Game Programming Gurus, has reprised that technohit with the same thing for 3D simulation.
Tom Murphy, a programmer, has recently created and debuted a function that can effectively beat NES games by attempting to get levels, scores, lives, etc. to level-up. The program is described as ...
A small team in Guildford, Surrey, is developing "the biggest video game ever" using algorithms to create billions of planets.
Gamify your algorithms.“Programming” in board games—where you lay down instructions in advance and then execute them in order—has shown up in everything from 1984’s RoboRally to 2014’s ...
The paper presents a new approach, based on analysis and geometrical interpretation, to the solution of Markov stochastic games. The proposed algorithm, using iterations in policy space, turns out to ...
Dr Ahmad Abdi Combinatorial optimisation; integer and linear programming; graph theory; matroid theory Dr Neil Olver Combinatorial optimisation and its intersections with algorithmic game theory and ...