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The Limits of Greed The story begins in 1956, when the Dutch computer scientist Edsger Dijkstra developed a fast algorithm to find shortest paths on a graph with only positive weights. To understand ...
Computer scientists have written a network flow algorithm that computes almost as fast as is mathematically possible. This algorithm computes the maximum traffic flow with minimum transport costs ...
A new “Interview on Computer Science”. Serge Abiteboul and Christine Froidevaux interview Claude Berrou, computer engineer and electronics engineer, and a member of the French Academy of Sciences.
Heaps and Bounds The story of this iconic path-finding algorithm began with a detour. In 1956, the 26-year-old Dutch computer scientist Edsger Dijkstra wanted to write a program that would show off ...
But in 2002, three computer scientists at the Indian Institute of Technology Kanpur devised an unconditional proof and a clever algorithm that finally confirmed the problem was also in P.
Discuss the reason for efficiency in an Algorithm. This clip will be relevant for teaching Computer Science at KS3 and KS4 in England, Wales and Northern Ireland and National 4 and 5 in Scotland.
One computer scientist’s “stunning” proof is the first progress in 50 years on one of the most famous questions in computer science. Illustration: Irene Pérez/Quanta Magazine ...
Computer Scientists Find a Key Research Algorithm's Limits The most widely used technique for optimizing values of a math function turns out to be a fundamentally difficult computational problem.
A visual algorithm has been developed that its researchers believe can accurately rank historical art works according to their creativity, a study published in arxiv reveals. Computer scientists ...
The algorithms in question are a form of "artificial intelligence" (AI). Again, from Merriam-Webster, AI is: [a] branch of computer science dealing with the simulation of intelligent behavior in ...