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Unity’s engine is one of a handful of software development tool sets in the video game industry. Developers can use the tools to create 3-D character models that can run, jump and shoot enemies ...
Andrew Dennison, Unity Studio Productions "We're using what I describe as a vanilla version of Unity, and it's the exact version you will get if you are a Nintendo Switch 2 developer.
Coplay CEO Jos van der Westhuizen told Developer how AI copilots aid Unity, where they fall short, and how orchestration ...
Unity’s new “per-install” pricing enrages the game development community Fees of up to $0.20 per install threaten to upend large chunks of the industry.
New fees to use the Unity game engine could have a negative impact on indie and Xbox Game Pass development.
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year.
Unity Plus is also being retired for new subscribers, starting today. In a blog post released today (spotted via Game Developer), Unity revealed the 'Unity Runtime Fee'.
GameSpot reached out to a number of game developers and studios on how Unity's new Runtime Fees could take a massive toll on the games industry.