Neural-network based chess engine that runs as flask web-app in users’ browser. This project was developed to explore the concepts of convolutional neural networks and how they can be used. The goal ...
This project is a fully functional chess application featuring a custom-built chess engine and an intuitive graphical user interface (GUI). Developed in Python, it serves as both a challenging ...
An update: I built a new box. 13900k, RTX 3080, 64GB of DDR5-4800. I can get right around 27 million nodes/second in Stockfish 15.1, which feels pretty damn insane. It's still bizarrely not that much ...
The first time a computer beat a human chess master happened in 1997 when IBM Deep Blue defeated champion, Gary Kasparov. AI systems have advanced in their ability to play chess to the point where no ...
Breakthroughs, discoveries, and DIY tips sent every weekday. Terms of Service and Privacy Policy. Despite all the industry hype and genuine advances, generative AI ...
For more than a decade, advances in artificial intelligence have made computers capable of consistently defeating humans in chess. But despite their clever moves, they've made relatively lousy ...
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