Nuacht

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Learn the best practices and design patterns for managing input and output in game programming, such as abstraction, events, data structures, and testing.
Notes and labs from SAS Programming 2 Data Manipulation Techniques -- ECPRG293 - achoczaj/CPD--SAS--Programming_2_Data_Manipulation_Techniques ...
In this letter, we propose a novel quadratic programming model for soft-input soft-output (SISO) multiple-input multiple-output (MIMO) detection that is compact for QAM constellations and easy to ...
Want to know more about standard Java I/O concepts like standard input, standard output, and standard error? Read on!
This paper presents the soft-input soft-output (SISO) linear programming (LP) decoder. It is shown that the soft information gleaned from a pseudo-codeword solution to the LP optimization is not only ...