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The game featured real-time 3D rendering, making it a far more demanding game for mid-1990s computers to run. Compared to Doom, Quake’s fully-3D engine presents a more demanding challenge for ...
Such pi is sometimes used in games as part of graphical programming and visual rendering, but the value of pi used in the legendary FPS game ' Doom ' is said to be incorrect.
The strangest aspect is the YouTuber's decision to operate the game from a third-person view. The hologram uses the somewhat isometric gameplay angle to give Doom's levels a more 3D presentation.
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