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The Particle Bake Tool is a Unity Editor extension that allows you to bake particle systems into either a texture or a mesh for improved performance and flexibility in your projects.
You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs ...
2 Common Software Tools When creating particle effects for games, there are a number of software tools available. Unity, for example, is a popular game engine with a built-in particle system ...
Learn what particle systems and physics simulations are, how they work, and how to use them to create realistic and dynamic effects for your game graphics.
Unity has released the beta for version 5.5 of its eponymous engine. The headline improvements in the unstable iteration are to line rendering and the particle system, with LineRenderer and ...
A Bezier curve with extruded Mesh is used to replace the main use of Unity Shuriken Particle System. As the biggest particle visual effect gets replaced by the mesh implementation, the performance ...